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Comments (85)

What do you think?

Wow! This is a great start! I love how this game feels, being able to drift around as though I'm actually there. The game seems really well polished, and a lot of effort clearly went into this. Well done!

However, I did find that the game was a bit too hard. I'm all for a challenge, but often I found myself unsure how to prevent anything from actually happening. Based on my (on-the-fly and perhaps unreliable) calculations, it's not possible to save everyone, which is a huge bummer. What's more, aligning the coordinates has a random component to it, which is quite frustrating. I could do a Quick task, and get 7%, or a Normal task and get 2%, which I feel is unfair.

The existence of a save mechanic is great, but I feel like it's not enough to balance out the difficult learning curve of this game. The game takes a long time to play, and thus a looong time to learn as well.

Still, this game shows a LOT of promise, and honestly I think the thing that would benefit it most is simply difficulty levels. The current mode could be a "hard" setting, while there could be "easy" and/or "normal" modes for learning, experimenting, and n00bs like me that can't pick up on subtle game mechanics.

So, with all that said, I'm curious to see where this game goes. Keep it up, and I hope your game does well! I did two rounds of it for a Let's Play on YouTube if you're curious how I messed up: https://youtu.be/B-dKhtnTfZY

Hard! could not finish yet, but I'll try again very soon.

Awesome game! I love the space station and the game play. The management really makes you sweat. I think I ran into a bug though. I hopped into the cockpit in the last hour, sat in, clicked through some text, then got back up. Then it froze.

fuck you game

New updates focused on your requests! Thanks to you all folks!

The new changes are at the news.. and the game system is more balanced, so its more fair to play. Some other small bug fixes and.. we are working hard here!

Free

Key to Nowhere

Version: 1.2.1over 8 years ago

Key to Nowhere is a minigame about survival decisions. You need to land a spaceship in a limited time, but need to save the crew(or part of it), to control fire, to recharge energy cells manually, and align the coordinates to land.

It's not an easy job, cause every decision costs time.

Platforms and Technology

Key to Nowhere is a lowpoly art point’n’click adventure being developed with Gdevelop .
#other



teen
Mild Cartoon Violence
Mild Fantasy Violence
Mild Realistic Violence
Animated Bloodshed

New Updates - RC4

Shared results!

Yes! Phanthomphax almost got it! So, he shared his results :

Oxyen 0
Energy 0
Fire 69
Align 76.5
Deaths 2

It is loading again! Please try it!

Sorry folks! The last update was not loading all files. Now the problem is fixed, and with some improvements.

Updated Actions Feedbacks!

The feedback messages system waas improved, so, now, when you do not have enought action points for an action.. you will have an advice!

Updated to RC3

Some improvements do be done!

Key to Nowhere - FOSS tools!

Thanks to Game Jolt!

Hey Thanks to include our game as a Featured Game!
We are glad to know that our effort has beem recognized.

Thank you all for playing, comment and rate it!
Next week we are going to upgrade from RC2 to Complete game!

Updated to RC2 version

We have imroved game speed, and the “R-type” feedbacks to the user.

Try it! Comment it!

Small bugs fixed!

Some small bugs fixed! Now trying to optimize code for a better performance.

Next week I’ll try to compile it for Android.