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Lasting Bonfire Pre-Alpha

Version: 0.2.218 days ago

General Info:

Lasting Bonfire is a strategy game about creating and growing your colony by managing and actively developing it. The game also has 3 civilizations and 3 maps that you can choose, all with their own content!

You are also completely free to customize your colony, such as its name, nation, land, employments, policies and much more! 

P.S: Many things are subject to change, including gameplay and other assets!

This game is also heavily inspired by games like StoneHearth and Neverending Legacy!

Maps:

Desert: Hot and harsh terrain, low on wood and hard to grow crops but rich in underground resources.

Meadow: Optimal temperature and optimal for growing crops. Recommended for new players.

Mountain: Cold and harsh terrain, hard to grow crops but rich in underground resources and stone.

Nations:

Helvorn: Farmers are 1.5x more efficient.  Villagers are durable to normal temperatures.

Mondria: Merchants come 1.5x more. Villagers are more durable to heat.

Barwell: Miners are 1.5x more efficient. Villagers are more durable to cold.

Villager Types:

Villager Types:

Worker: These villagers can be employed for jobs.

Child: These villagers eat half as much as a normal villager. They grow up to an adult worker in time. They do not work unless special policies are implemented.

Elder: They die after enough time passes. They do not work unless special policies are implemented.

Employments:

Miner: Collects ores based on the ores toggled on/off in the Mineshaft Workshop.

Lumberjack: Chops down trees and collects wood.

Farmer:  Grows and harvests crops that can be turned into food.

Mason: Allows crafting of stone tools & more.

Blacksmith: Allows crafting of metal items such as armor.

Hunter: Hunts animals and collects materials such as leather, wool and meat.

Potter: Allows crafting of clay-based items such as pots.

Units:

Footman:  Fights enemies and invaders melee and scouts land.

Scout: Weaker than Footman but scouts faster.

Planned Updates:

​- More enemies

- More employments

- Bigger research tree

- More polished gameplay

- More customizability for colonies

This game was made using Godot 4, it is my first (actual) game project

Feel free to share your personal feedback and suggestions so that the game may improve in the future. #strategy #survival #2D #idle #management #colony #arcade #pointnclick #other #singleplayer #textadventure



all-ages
Cartoon Violence
Fantasy Violence
Realistic Violence

Just a few bug fixes, thought they were important so I released.

​Added:

​​+ Fixed the Lumberjack Workshop being black even though there's Lumberjacks.

+ Fixed the background being different than the map chosen.

Semi-big update, bug fixes and content.

Added:
+ You can now make steel using the Blacksmith.

+ Added Steelworks, steel upgrade for pickaxes & armor.

+ Added Lumberjack Experience

+ You can now upgrade Lumberjack tools

+ Minor balancing changes & bugfixes

Just some minor changes and bug fixes

​Added:

​+ Coal ores can now be mined and collected by Miners

+ You now need coal for certain crafts.

+ Nation buffs were added

+ Minor changes to some sprites

+ Fixed bug with blacksmiths and scouts.

#bugfix #content

Lasting Bonfire Pre-Alpha v0.1.1:

Just a minor update, added these:

+ Added animation to the bonfire

+ Changed bonfire sprite and added a lit one

+ Fixed the bug with Perished screen

+ Minor changes

#gamedev #godot #indie #idle