Comments (65)
This game is old, but gold! The psychological style of it cuts really deep and invokes a different sort of fear. Something modern horror games don’t. I felt like this game appealed to real phobias rather than rely on jump scares for the spooks. The only thing I really had an issue with was the low sensitivity, which I grew to love as the game went by. It promoted the suspense of the whole experience. Thanks for making this!!
PS: sorry I kept posting this, I couldn’t get the video to embed for some reason D:
markiplier needs to play this >:D
Twas a good game. I saw a few clipping textures and I wasn't a huge fan of the really pro-longed "Stand Still" moments. However, I do love the concept of a Mannequin due to the fact that they're neutral to a point where it's Erie. Good Work!
Русский коммент
grunt and Hello :O I made a Let's Play of your game in glorious 1080p/60FPS. I'd like to share it so all can possibly enjoy the full nature of what this game offers at its current version (2.0.0)
On September 18 1994 A company called M.Inc created a new experiment for prisoners. The experiment is called the death room where one person alone meets something that's living and dangerous and never seen before by anyone. The thing that lives in the room is a mannequin that can go insane in minutes.
In this game you will face a mannequin that is possessed and you will see the changing environments around you. The game was also made to start small at first, then bigger as the game progresses. And you will see new things happen as you explore the hell of the mannequin.
A tech demo for the game Poltergeist (Cancelled) that will no longer release on June 2016.