Comments (14)
ultra cute game this is definitely a great entry really good job :)
Very cool style and I love how intuitive and quick it is to get started. It's neat how the time/date is real-time and even the sound button on the TV is functional. The dual function of fuel/points is great and feels just right. The fuel drain is a good challenge and there's always another planet to find nearby which makes a fast and fun gameplay loop. Neat ideas here!
the game is very well done. Do you use the TV object as the center of view in the room? It seems to me that you used a reload event at the time of exhaustion, I am fascinated in the code you used for that. I love how you drew it.
Love the art style!
Gameplay:
Find asteroids to restore your fuel before it runs out!
On multiplayer mode, enemy ships will atack you while the 2nd player tries to destroy them.
Controls:
Player 1: arrows (just get near an asteroid to suck the fuel out of it)
Player 2: mouse, click to shoot. (click the P2 icon to activate player 2)
Credits:
Art and Programming by the Smarto Team
Music: Beach by Komiku
Sound:
Retro_Coin_07 and Retro_Coin_03 by MATRIXXX_
negativebeep by Splashdust
Exploring 8 Bit » Explosion3.wav by n_audioman
Player Shoot: https://freesound.org/people/cabled_mess/sounds/350916/
Enemy Shoot: https://freesound.org/people/cabled_mess/sounds/350900/
#scifi #retro #pixelart #OperaGXGameJam #gamejam #gamemakerstudio #indie #alien #space