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What do you think?

I usually just dodge doom remakes cause they are crap. BUT! This game got me infected and now I just want to play more! it's 3:38 AM and I'm just burning my eyeballs. I love 2D platformers. One of the things that I think should be boosted or changed is the grenade explosion. It should be a little bigger.

why the game have no sounds?

This is awesome game!

Cool game:))

Hello! I recorded video about Mini Doom 2 in Russian! It is nice game!
https://www.youtube.com/watch?v=ulupwFgh_JE

The tribute game that turns DOOM into an action platformer! Now bigger, bloodier, and better in every way!
#action #platformer #fangame #retro



teen
Intense Cartoon Violence
Intense Fantasy Violence

MiniDoom and Exploration

So is exploration a part of MiniDoom2? Nope, but there are things to discover if you want to.
*Full Devlog:* http://calavera.studio/en/exploration/

Other Powerups

There are other less common powerups throughout the game and I haven’t talked much about them.
*Full Devlog:* http://calavera.studio/en/other-powerups/

Pixel art multiplication

The game’s artist shows us how many more assets he is having to produce, due to the scale of the game.
*Full Devlog:* http://calavera.studio/en/pixel-art-multiplication/

Combat Trials

Combat trials are short but challenging levels around the map. Rewards await those who can master them!

*Full Devlog:* http://calavera.studio/en/combat-trials/

MiniDoom2 gets a full Soundtrack

Yeah this time the will have a complete soundtrack, this means that every level will have its own music according to its theme.

*Full Devlog:* http://calavera.studio/en/soundtrack/

Go to Hell

The gates of hell are open.
*full devlog:* http://calavera.studio/en/gotohell/

Respawning Enemies and Game Progress

Changed how enemies respawning works. And some updates about the progress of the game.
*Full Devlog:* http://calavera.studio/en/respawning/

Level Design

Secrets and Score

The Overworld Map