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Mister is a game where you go through the Trigish Islands, solving puzzles to find collectibles. You play as Mister with his two friends, Charlotte and Trigish God, who tag along for the journey. Talk to the people of the islands to go on missions involving platforming, puzzle-solving, and strategy. There are loads of secrets and hidden details to find across the island, so be sure to explore everywhere.

The only thing Mister can do on his own is jump. However, with the help of his friends and other various objects, he can perform lots of tasks such as flying, turning invisible, attacking, electrocuting, searching, and many other things. Most islands have a gimmick attached to them, so most islands require different methods to beat. Missions vary from collecting an item, too escaping a room, and acting on a live stage. The variety of tasks, combined with the comedic dialogue, will keep you entertained for the entirety of the game.

#puzzle #action #adventure #platformer #retro #strategy #other #scifi #comedy



teen
Mild Cartoon Violence
Mild Fantasy Violence
Alcohol Reference
Comical Shenanigans
Simulated Gambling

Huge thanks to @matepribelszky for making a new logo design. Now we no longer have to worry about the hideous logo we had before.

I'm still deciding if I should change this logo.

it looks awful but it fits the confusion and weirdness factor of this game so well

  3 votes Voting finished

A Quick summary of recent changes

I just wanna say I'm still working on the game I just have nothing worthwhile to show you all right now

These Trigish statues are how the Trigish gods give you powers. The bronze one gives you the attack previously shown. It deals 1 damage and you keep it for 60 seconds.

I've got nothing worhtwhile for you to look at so here's a script.

Attack with the power of the trigish spirits. It's tremendously faster in-game, I don't know why it's slow here.

Saving player progress: An important skill that almost nobody knows how to do in Unity. #struggle

It's a butterfly and wood. These 2 sprites will be used in a butterfly catching mission

I've completed the first enemy design.