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mod.io is a mod API & SDK for game developers created by the team behind ModDB.com and IndieDB.com. It is similar to Steam Workshop, but offers cross-platform support. It can be integrated in-game using the REST API, C/C++ SDK or engine plugins (if available) Unity and Unreal Engine are ready.

Features include:

  • Platform agnostic (support 1 click mod installs on Steam, Epic Games Store, Discord, GOG, itch.ioand even consoles in the future)

  • Clientless (mod.io has no other dependencies and works behind the scenes in your game)

  • Embeddable web app UI, so you can integrate your mod community anywhere

  • Powerful search, filtering and tagging of mods

  • Moderation and reporting systems built-in

Steps to getting mod.io integrated:

  1. Add your game to our test environment or production

  2. Read our API documentation for an overview of how mod.io works

  3. Choose an Engine Plugin, API or SDK to integrate mod.io into your game and mod making tools

  4. Ready to launch? Add your game to our production environment then let's discuss promoting your release

  5. Need help? Our team is available on Discord to assist and our getting started guide has more information for you

Benefits of using mod.io:
mod.io offers the same core functionality as Steamworks Workshop (1 click mod installs in-game), plus mod hosting, moderation and all of the critical pieces needed. Where we differ is our approach to modding and the flexibility a REST API offers. For example:

  • Our API is not dependent on a client or SDK, allowing you to run mod.io in many places such as your homepage and launchers

  • Designing a good mod browsing UI is hard, our plugins ship with a UI built in to save you a lot of effort and help your mods stand out

  • We don’t apply rules globally, so if you want to enable patronage, sales or other experimental features, reach out to discuss

  • Our platform is built by the super experienced ModDB.com team and is continually improving for your benefit

  • Your community can consume the mod.io API to build modding fan sites or discord bots if they want

Large studios and publishers:
A private white label option is available to license, if you want a fully featured mod-platform that you can control and host in-house. Contact us to discuss.

Find out more:
Visit mod.io | About us | Add your game | Chat on Discord

#mod #modding #upload #subscribe #content #browser #workshop #api



all-ages

Heading to E3? Reach out if you'd like to meet at the show.

We are very proud to welcome ModBot to the http://mod.io family. If you run a Discord server and want your community alerted when mods for your game(s) on http://mod.io are added, [invite the ModBot](https://discordbot.mod.io)

Version 2.0.5a of the Unity package is here. Highlight of this release is Steam / GOG authentication support. Full changelog can be found on Github: https://github.com/modio/UnityPlugin/releases

https://www.youtube.com/watch?v=_yy4sV1guX8

We've added a video showing how easy it is to get mods installing in a Unity game using http://mod.io.

YouTube
https://www.youtube.com/watch?v=_yy4sV1guX8
youtube.com

Version 0.11.0 release! This version focuses on supporting Unreal Engine 4 and adding the Steam and GOG seamless authentication flow. Checkout the full changelog on Github Releases: https://github.com/modio/SDK/releases

UPDATE: Our Unity plugin has officially launched in the Unity Asset Store: https://www.assetstore.unity3d.com/#!/content/138866

We're going to be at GDC, if you’d like to meet - reach out! [email protected]

How we chose a versioning system for the http://mod.io API that balances clarity, ease of use and backwards compatibility https://mod.io/blog/choosing-an-api-versioning-system