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What do you think?
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not bear

I know it's sorta. . .eugh to leave multiple comments on something, but I figured I'd make a new comment and reply to it ever-so often in order to update my opinions on the game as I play through it, so uhh, yeah :)

Got to night 2 and ended up dying to power loss, but i've also experienced. . .like a couple of bugs on the way there. For one, the little easter egg with the eye guy (at least I think so?) on night one can appear as the VAC is talking and the VAC's sprite will overlay ontop of the sprite of the eye guy. two, I had fended off the blind spider just as the night ended, and the little bubble that pops up for when you do (nice touch, by the way) had stayed on screen for a bit until it went away on it's own, which was. . .something.

for three, and because i was in a scramble i have NO idea how this happened, but suddenly the camera just. . .wouldn't flip down for a bit? I think, in my panic, i might've accidentally pressed the keybind to shut off the power at the same time i pressed the keybind to open the cams, which might've caused them to overlap? but then everytime i tried to flip the cams down, they'd come right back up, and despite having the cams up, i could STILL interact with the office (as I had to fend off the eye guy at the time) which was. . .certainly something.

I liked how the cutscene on night 2 introduces you to the fact that the eye box guy does not care about the laws of physics and just teleports, I really like the designs of the sillies, coffee guy into eldritch horror my beloved, all of them are unique and fits the weird, surrealist vibe the game gives off whilst being decent parodies of classic FNaF shenanigans (the eye guy being on the title screen yet being one of the easiest to fend off, the fact that a lot of the character's eyes glow at the doorway making it easy to tell they're there EXCEPT for the blind spider gal, the phone guy being incredibly vague, etc etc.)

Speaking of the phone guy being incredibly vague, whilst I find it a funny jab at most fnaf games' mostly USELESS phone guy. . .i dunno if I just didn't pick something up but the coffee guy took me so offguard when the eyes just popped up in my office, mainly, i didn't exactly know WHEN to shut off the lights, since I thought i wouldn't have gotten such a blaring warning, so I kinda. . .psyched myself out I guess? It didn't detract too much, but im a mite scared that future nights might have scripts that kinda. . .don't do a whole lot to help with the mechanics.

Overall, i like the vibe of the game, despite experiencing some bugs here and there, and i'm sure to play through some more. game's really interesting and I can't wait to dig deeper into this rabbit hole / potential conspiracy theory of a game.

THIS IS A FANTASTIC GAME!!!

is this a scratch game if yes holy shit

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Welcome to Not Bear! The definitely not another FNAF clone, that is definitely not a chaotic combination of goofs and spooks. Venture into this new and quirky world filled with supernatural occurrences and creatures. Meet new and weird characters and dig yourself further and further into the rabbit hole as time passes; before you know it you sit in front of the screen in the middle of the night sweating and shaking. Or just beat the game and leave to enjoy your happy life.

--------------------WHAT DOES THE GAME HAVE TO OFFER---------------------

-5₍̵̦̤̑̚ͅ₇̴̟̎͘͜₎̴̤̯̦̉̂̌ Main Nights

-Highly configurable Custom Night, with over 8 unique challenges and a carefully designed all/20 mode!

-Over 8 unique entities. Each with their own twist!

-2 Unique endings (with a third one coming soon), with unique and varied playthroughs leading up to each one.

-An entertaining story. With hidden secrets for those willing to delve deeper...

-Original Soundtrack with both ambient and catchy tunes!

-----------------------------------RELEASE DATE----------------------------------

01.04.2024 (April 1st, 2024)

#horror #fangame #fnaf #scifi #comedy #surrealism #fnaf



teen
Intense Cartoon Violence
Intense Fantasy Violence
Blood and Gore
Language
Crass Humor

Hey everyone! I have some news planned tommorow. But for now, as the saturday tradition requires: a showcase! If you recall from long ago, there is a table in the camera UI showing which entities are active every night. This weekend I finally finished it!

No showcase this weekend, but instead something more important: if I would do a livestream on april 1st, celebrating and counting down till the release of the game (with qna, some showcases and other goofy shananigans) will you arrive?

  16 votes Voting finished

So, now that the game's release is a month away, what better time there is for some custom night trophies am I right?

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Subtler changes this time around, but I am really proud of it so SHUSH! Introducing: Camera particles! Not all cameras have them, but I really enjoy the way they liven things up. ...Also the fellow in cam 2 now types properly. Wonder what he's up to.

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Another showcase of camera 1A. I've been trying to make the cameras more then simple moving images, but something with a life. This camera has received some buzzing noises for the light and a parallax scroll for the foreground wires. Also, who's there?!

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Howdy everyone! Finally finished another bizarre camera. Now with a fun flicker animation and scrolling! This one seems oddly familiar... Where did this room appear in past showcases again?
Considering adding a buzzing noise for the flickering light.

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So you know that feeling when the screen guy is just going on and on and on?
If only you could just shut him up...
Any recommendations for funny sound effects I could use for this?

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so lately I've been messing with the idea of adding camera scroll to some of the cams (mostly ones that haven't been finished yet). Might be fun. What do you all think?

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Some entities come with their own special visual effects!
...
...Cue the laugh track.

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FLASHING LIGHTS AHEAD!

Now that that's dealt with, this week's been great, and many progress has been afoot. For a while now I've been working on revamping an 'insanity' effect. What do you all think?