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What do you think?

Me After Seeing This Page In 00:03:

Making this just one night of gameplay is genius. A: Scott can't sue and B: It won't go through the same development hell other fan games do, like Popgoes or Plus

screenshot_2025-01-09_162033.png

Bro's cooking up something!

Looking nice!

W GAME

FNAF 1 Reimagined made by @kazovsky
Writer, Visuals, Game Design, Code - @kazovsky
Main Coder - @romanj
Feedback, Testing - @sealdude ; @frogger25

Quote from the Developers - "This isn’t a remake. It’s an amplification. If you didn’t enjoy the broken brilliance of the original FNaF1, you probably won’t like this either. We didn’t fix it—we made it even more FNaF1.”

One Night at Freddy Fazbear’s is a reimagining of the original Five Nights at Freddy’s, designed as a personal development project to refine my skills in modeling, coding, and game design. While staying true to the atmosphere and visual identity of FNAF 1, this project introduces a unique, single-night experience with its own story and crucial gameplay mechanics reworked to offer something fresh while maintaining the tension and dread of the original.

This game should be considered more of a tech demo than a full release, created primarily as a learning exercise. While the core elements remain familiar, the gameplay has been adjusted to explore new ideas within the established formula.

One Night at Freddy Fazbear’s is not intended to be a full-fledged remake but rather an experimental project.

Some models are from Source Engine and the Animatronic Models belong to another creator.

#other #fangame #fnaf #horror #survival #pointnclick #strategy #analog #fnaf #fnaf #fnaf

#fnaf



teen
Mild Cartoon Violence
Fantasy Violence
Realistic Violence
Realistic Bloodshed

PLAYTESTING WENT VERY WELL
Some news, game release very soon.

Updating Pirates Cove camera. Added some stuff in there and uh, i still i dont like the curtain texture. Gotta rework it.

Tested the game again, normal mode is doeble while hard-mode is... i got alittle more than half done and sadly i can't pass through more. Will have to try with an expert this one but if he can't too, will have to do some balance adjustments. Game is HARD

Starting Slight optimization. V115 is older and is 523mb of size while newer v116 is now 511mb of size. Trying to compless some stuff while adding more content. So far, we also fixed Foxys animation glitch. Mostly, everything seem to work pretty okay :)

Its over the Clickteam Limit at the moment. PC with less than 6gb of ram will have great issues. Well, we will try to fix and optimize.

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Game has some interesting glitches, such as foxy who mid running makes a stop for no reason at all and sometimes either they are too fast or alittle slow. I think me and my coder friend, we aint a great team making smooth and bug-free experiences yet.

ALOT of people who have low end PCs will experience some kind of bugs or glitches. So, im preparing my self for when game releases and witness hundreds of comments saying something is broken in the game :PPP

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Back at working more on the game. Freddy still managed to kill me through the door which.. is very rare and odd. Investigating why. We are going to test the Hard Mode today too since, we dont even know if its possible at all to finish

The thing im proudest about this game is the music remix we did for it. Truly the best thing i have recently managed to work with, the rest... well... its just fnaf1 rtx and thats it :P like many others

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Game's release will be soon, taking time to fix some small yet important things in the game. I want to make the game the best it can be before people play and discover its issues and bugs. Gotta make that first impression be good.