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What do you think?

Me After Seeing This Page In 00:03:

Making this just one night of gameplay is genius. A: Scott can't sue and B: It won't go through the same development hell other fan games do, like Popgoes or Plus

screenshot_2025-01-09_162033.png

Bro's cooking up something!

Looking nice!

W GAME

FNAF 1 Reimagined made by @kazovsky
Writer, Visuals, Game Design, Code - @kazovsky
Main Coder - @romanj
Feedback, Testing - @sealdude ; @frogger25

Quote from the Developers - "This isn’t a remake. It’s an amplification. If you didn’t enjoy the broken brilliance of the original FNaF1, you probably won’t like this either. We didn’t fix it—we made it even more FNaF1.”

One Night at Freddy Fazbear’s is a reimagining of the original Five Nights at Freddy’s, designed as a personal development project to refine my skills in modeling, coding, and game design. While staying true to the atmosphere and visual identity of FNAF 1, this project introduces a unique, single-night experience with its own story and crucial gameplay mechanics reworked to offer something fresh while maintaining the tension and dread of the original.

This game should be considered more of a tech demo than a full release, created primarily as a learning exercise. While the core elements remain familiar, the gameplay has been adjusted to explore new ideas within the established formula.

One Night at Freddy Fazbear’s is not intended to be a full-fledged remake but rather an experimental project.

Some models are from Source Engine and the Animatronic Models belong to another creator.

#other #fangame #fnaf #horror #survival #pointnclick #strategy #analog #fnaf #fnaf #fnaf

#fnaf



teen
Mild Cartoon Violence
Fantasy Violence
Realistic Violence
Realistic Bloodshed

20/06/2025 - Release Date for One Night at Freddy Fazbear's

Im almost happy with the results. Can not wait for people to try and see it on YT.

Game release is set to be 20th of June.

Gonna fix whats left and we can.
Add a cohearent ending that isnt that huge or special, just simple.
Finish office and all the jumpscare animations and some optimization.

If something will break, well, fine by me.

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Sorry to disapoint but we can't fix some of the annoying bugs in the game since our capabilites are limited and since i personally dont wanna spend another day with the game just patching things that we cant fully understand.

Release is planned on 20th

Old entrance Camera view VS New Version. I don't really know how to make it any better, will refine the lighting alittle but i think im pretty much done with it.

"If you gotta choose to live or die
Choose to stay alive
You gotta stay alive"

While TRTBN was heavily relied on Story and Graphics/Atmosphere rather then fully concentrated on GamePlay - ONAFF is made ONLY for the purpose to make an attempt to bring in interesting Gameplay mechanics while keeping simplicity of the original game.

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Glad to tell you, we are very close to finish this peace of.. a.. work. Yeah, today finished making introduction sequence to the game and 2 more cameras. Need to rework some last few cameras, pefectionate the scripted sequences and animate jumpscares.

Disclamer message.

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Game will have optional gameplay tips displayed after death. These can be enabled in the options for those who want to know better how game works. For the Hardcore players it will be turned off so you can discover how the game works without these.

I will make maybe some more teasers in form of Wallpapers for Desktops or Mobiles as an alittle extra.

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