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What do you think?

Following for updates on this one.

Welcome to the public alpha of Project Seros!

Here you can help me test and perfect my upcomming game project.

#action #platformer



all-ages
Comical Shenanigans

Version Release 0.0.1.10

Sliding has been reworked

Jumping will now force exit the slide

All control is lost while airborne and sliding

Fixed a few sliding bugs that caused broken collision, indefinite sliding, and slide storage

Updated motion test room

Version Release 0.0.1.9

Small Patch,

Fixed an animation bug for when the player slows down vertically while in the air.

The camera's movements will now respect the camera scale

Version release 0.0.1.8

-Made acceleration more gradual

-Made a few changes to how the player can start a slide.

-The boost from sliding is now dependant on your current speed.

-Fixed the drift animation playing in reverse

-Coyote time decreases gravity

Version Release 0.0.1.7

A new character has been added to the test rooms: Soul

Added a new text box to display camera zoom, and camera debug info

Fixes a couple of bugs, such as one that made the debug info illegable if scaled.

Sorry for the month of silence! life got in the way for a moment, causing the game to fall to the side.

Anyway, release 0.0.1.6

Fixed a bug where coyote jumps wouldn't work if a player recently touched a wall.

The combat room is now more convenient.