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Comments (2)

What do you think?

The movement is really smooth and the game looks really good too, my only issues were a few things not being as clear as they could have been:
It took some time to realise I could heal at the inn

I had a little trouble opening the chest after the tree without a prompt telling me the button

That's all for the issues I have had as of now, keep it up!

The fairies are not your friends, they are your executioners. Good game! 👍👍👍👍👍👍

Free

Version 17-3-2025

Version: 0.0.04 days ago
Revisioned
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A fast-paced 2d action platformer that is all about dashing, all about blasting and all about learning. Utilize the given abilities to you to its fully potential, and look epic while doing it.

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Play through the lens of multiple characters as you plow through enemies and explore the foreign land. The more characters that get intertwined, the more the conflict accumulates...

Take advantage of your abilities...

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Each character having unique skills...

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Combine with your partner for maximum effect!

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  • Unique playstyles for each character

  • Plethora of abilities to play around

  • Challenging, fast-paced bosses

  • An interconnected map

  • Juicy feel

  • Animal abuse

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This game is in an early state. Things are still bound to change, mostly visuals.

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#action #adventure #platformer #metroidvania #hard #anthro #anthropomorphic #furry #fantasy



all-ages
Mild Fantasy Violence
Alcohol Reference
Tobacco Reference
Mild Language
Comical Shenanigans
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Time your button presses to fire massive beams and maintain the flow. Rewards your sense of timing with big damage, and it's good for stress relieving.

Sneak peek of another playable character's mechanic. Each playable character's going to have unique gameplay and mechanics to give combat variety.

I'll have some character showcases next up. Maybe.

Making things look cooler to make fairy obliteration look flashier and satisfying ughugh

The demo update will include updated visuals, bunch of reworks (again) and a bit of content. The update will come out before next year, probably, maybe, supposedly.

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"Minigames" disguised as labor. Complete for money, fail for dog abuse

Version 0.2.0 has been released, which introduces side jobs, but mostly some balance and polish. Read the article for a summary.

My game has been on a large overhaul for the past 2 years, and it is now ready for an early demo release. Player feedback is essential to me, so check it out if you can:
https://gamejolt.com/games/projectphantasm/465099