Comments (1)
Honest Review of Rex World oder so: Collision System pretty good, but the hitboxes of the tiles are (most of the time) not accurate at all. This makes it hard to time jumps, when you don't know when the tile ends. The hitboxes are a massive let down. The hitbox of the boss bullets are way to big, which makes it hard to dodge them. In the last boss fight, the bullets go behind something green on the left, so you don't even see them when dodging. The bullets that the player shoots only come out from the left side of the player even though the gameplay after you get the gun only goes to the right. It would be cool if the bullets then came out of the front of the player. A bullet cooldown would also be good, so that you can't just spam bullets. The cooldown doesn't have to be that big. Maybe even make it so that you just have to hold CTRL and it shoots automatically (with the cooldown). The player sometimes gets stuck in the jumping animation which isn't that big of a problem but can still be easily fixed. Also, a boost in the air when hitting an enemy would be nice for e.g. speedrunning, so that you can skip some platforms. Overall the story is good, ideas are good, just the execution could use a bit more work. nice game
(GERMAN GAME) I AM GOD #adventure #platformer