Comments (3)
Simple but well made game! Super fun to play. I included it in part 15 of my GBJam 4 compilation video series, if you would like to take a look :) https://youtu.be/J0HYKkXODlo

My review (GB JAM):
Gameplay: 4/5 Not what I expected, but instead a very interesting concept. This game is a speedrunning platformer, with some great momentum mechanics. Can't see myself getting TOO into it, as there is no leaderboard for times at the time of this review.
Graphics: 5/5 Perfect. It nailed the style of the era perfectly, and the ability to switch the color palletes like a gameboy light(? I think that's what its called) just adds to the enjoyability
Music/ Sound 2/5 No music is present and the sound is a bit minimalistic
Story N/A
BONUS CATEGORY (replaces story): Challenge 4/5 this game has a medium difficulty curve with a few difficulty splikes in it, but never feels TOO painful because you can reset any time from the very fast menu.
OVERALL: 4/5
Roll FTW
Controls:
LEFT/RIGHT ARROW - roll
SPACE/UP ARROW - jump
NUMBER KEYS - change resolution
Warning: The Linux build is untested.
You control a ball, and you have to roll you way to the portal. Nothing more.
Hint: use the jump button to gain impulse vertically.
I made this game for #gbjam 4. It is my first complete game in Unity, so I decided to keep things simple.
#arcade



