Comments (56)
the gameplay looks like Smash, pretty interesting
Can't wait for it to come out!
is it on linux ?
love it already
hmm a platform fighter that has good music and looks interesting. We shall watch your updates with great interest.
SLAYERS FOR HIRE is an indie platform fighter with an emphasis on speed, precision, and creative characters. We'll be on Steam in Early Access starting March 20! Go wishlist us!
This is a fighting game that rewards creativity more than any other. Whether you're goofing off with friends or pushing your skills to the limit, you can expect an adrenaline-filled experience every time you play. Play online (with rollback netcode!) or locally with 2-4 players.
Our goal with SLAYERS is to make a game that feels like a step forward for the genre. A game that feels at once familiar, yet novel.
EARLY ACCESS LAUNCH FEATURES:
Two playable characters: Slugger & Artist (with a third hot on their heels) - Whether you enjoy rushdown or a more methodical style of play, each character is designed to give players the tools to approach fights any way you like. May creativity be your only limiter!
Unique gameplay mechanics - We focused on creating gameplay mechanics that either open up new tools for players to explore (Focus Attacks, Airdash Cancels) or solve longstanding issues in platform fighters (Combo Gravity).
Online play with rollback netcode - No longer do you need a perfect internet connection to have a smooth online experience!
Controller & keyboard support - Currently you can play on Xbox, PlayStation 4, and GameCube controllers. You can also reconfigure and save your controls if you don't like our defaults. If you prefer tap jump on, that's your call. No hard feelings.
Low computer requirements - Runs on toasters! Well, literal toasters...
Matchmaking & leaderboards - Find out where you rank in the world wide web. Or if you're really competitive then aim for the top! Can you beat the devs?
Active, responsive developers - Come join our Discord and chat with us!
PLANNED FEATURES:
The Spy - Our third playable character! Planned for release with Early Access, she combines the grace of a gymnast with the firepower of a small nation.
Story mode - Does a local/online coop metroidvania mode sound as good to you as it does to us? Sure hope so, because this is at the top of our list for a reason!
More characters! - Other than the six we've already revealed, we've already got concept art for 10 more characters and ideas for many more! Basically, we want to pump out content for this game as long as we're able to!
Items - We've got a long list of items we want to put into the game, sourced both internally and from community members. We have one implemented already, which lets you have !! ๐ฐ๐ต๐ญ๐ฐ๐ต๐ฐ๐ป๐ฌ ๐จ๐ฐ๐น๐ซ๐จ๐บ๐ฏ๐ฌ๐บ !!
Awesome training mode & tutorial - We have a bare bones training arena right now, but the plan is to develop a comprehensive in-game tutorial and training tools.
Spectator mode & replays - Great for learning and relaxing.
In-game tournaments - Robots are going to put tournament organizers out of business one day.
Sponsored seasonal leagues & compendiums - Compendiums are the future! Everybody wins when they're set up well.
Minigames - There are so many offshoot game modes we want to try, both big and small. For some this is a nice distraction, for others I bet this becomes the main thing they like about the game.
Mod support - We're big fans of games with strong mod support, so obviously we want to set up mod support for our game as well.
Custom stages - We'd also love to make a system for rating them in-game and rewarding players who make fantastic stages.
Cool cosmetics - Always fun to see characters reimagined, and also fun to be able to express yourself in-game.
...and much more!
As you can see, there are a ton of features we want to add. Simply put: We want to support this game with content for as long as we can possibly sustain. The community that has supported us so far has been amazing, and we can't wait to continue giving back for years to come. Thank you everyone!!
#indiedev #multiplayer #platformfighter #fightinggame #rollbacknetcode #action
https://www.youtube.com/watch?v=F3XeiJVgsS0
Today I want to honor the very first SLAYERS FOR HIRE combo video ever made, by Smak9000.
So much about this video makes me happy. ๐ต I'm so excited! ๐ต
https://www.youtube.com/watch?v=QGj6pd2T1rQ
Shoutouts to some of our runner-ups in the combo vid contest. Today's shoutout: BaconBurgerKing
(Don't tell the others, but this was my personal favorite of all the submissions ๐)
https://www.youtube.com/watch?v=Eusx33jdJ6s
Shoutouts to some of our runner-ups in the combo vid contest. Today's shoutout: Model-Zero!
https://www.youtube.com/watch?v=Fi5qjHj6yEY
๐ FIRST PLACE in our combo video contest goes to ESCANOR!! He is officially our COMBO KING now!
https://youtu.be/Fi5qjHj6yEY
Can't wait to do another of these soon! It was awesome seeing all the different combo vid submissions! Thanks everyone!!
https://www.youtube.com/watch?v=ZExR9uvp_rY
Congratulations, Schmio, for winning 2nd place in our combo video contest!! With that, he takes home $50. Well deserved, imo!
https://youtu.be/ZExR9uvp_rY
First place coming tomorrow! Stay tuned :)
https://www.youtube.com/watch?v=Ls9zL1jvQlg
Congratulations to 3rd place our combo video contest: dig dugsley!
https://youtu.be/Ls9zL1jvQlg
Dig won a cool $25 for 3rd :D Tomorrow I'll post 2nd place, followed by 1st.
Thanks to all our submissions!! They were all fantastic!!
๐ฃ SLAYERS ONLINE SERIES ๐ฃ
A free entry, online tournament series with big cash prizes to top 8!! First tournament is this Saturday!
REGISTER NOW: http://smash.gg/slayers
https://www.youtube.com/watch?v=jTRirAOOgVI
We uploaded the Steam Early Access trailer onto YouTube the other day, if anyone's interested in seeing it โ (ใฯใ)=โ
https://sketchfab.com/models/7b7bda008f124c8999bb16ef80cbd4f9
Woo! Just finished setting up the page! Let's celebrate with a Sketchfab of the Artist, courtesy Christoph Schoch โช(ยดโฝ๏ฝ)