Comments (2)
why is this dead i was so exited
I'm actually getting started on this project so...not so much to say in here
I decided to start working on some 3D models for the enemies and this is how it looks the first one :)
I'm currently working on some animations and other models as well !!
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Now the upgrading system is starting to make sense :)
And I think it's a good time for adding 3D models for the enemies, player, and of course change the turrets to something that looks good :D
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I'm thinking of making the game's theme "water"
So I made a water bullet and I kinda like the result :)
Maybe from now on I'll make water stuff
#gamedev // #unity // #madewithunity
I think it's time to start working on the visual part of the game :)
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I added a text that is displayed on screen whenever you can't build somewhere
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Now this building can slow the enemies in an area for a few seconds, and it damages them as well :)
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Now the enemies have health bars and the turrets have random damage, I want to display the damage on screen too :)
Also, the third building can no longer slow the enemies
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This turret can now slow the enemies and damage them
I will definitely change that slowing thing later but for now I'll leave it like this
Also, now every time an enemy reaches your base you lose lives
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Now the enemies take damage and the blue turret has a damage radius !!
Also, you can now see your money amount decreasing whenever you build something :)
I'm planning of making some health bars for the enemies too
#gamedev // #unity // #madewithunity