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What do you think?

A game about a sphere trying to outsmart it's enemies to fall off the side of the screen! All it has is itself and it's power ups, can it make it past the onslaught of spheres trying to stop it from reaching it's goal? (Assets and sound effects are not mine) #action #arcade #platformer #strategy #survival #other

Changelog (v2.0.3)
Added a "Keep Resolution?" window upon changing resolution.
Adjusted Position of toggles and resolution slightly.

Changelog (v2.0.2)

Adjusted menu and text sizes.
Added 1920x1200 resolution.
Fixed menu not scaling with resolution.
Fixed "Wave:" text not translating to German upon restarting the game.
Fixed life and wave text being too blurry upon scaling.

Changelog (v2.0.1)

Fixed speed issue bug. (finally)
Adjusted speeds and weights of the player and enemies.
Adjusted values for knockback and speed power ups.
Made resolutions a static number rather than depending on how big the window is. (If you have a resolution that isn't listed, please let me know!)
Fixed fullscreen having black bars.
Added Resolutions to main menu.
Temporarily moved Main Menu to make 720p monitors be able to select things.

The UI Update! Changelog (v2.0.0)

Adjusted speed and weight of balls.
Fixed problems with speed.
Fixed other minor glitches.
Added soundeffect when colliding with another ball.
Added soundeffect when finishing a wave.
Added more waves after the encounter.
Added health power up.
Added new enemy.
Buffed knockback power up.
Nerfed Speed power up.
Changed colour of pickups and rotating indicators.
Overhauled UI of the game;
Added game over.
Added main menu.
Added the player pausing upon entering the menu.
Added wave pausing upon entering the menu.
Added resume button to menu
Added inverted camera switch.
Added fullscreen/windowed mode switch
Inverted camera is now default.
Added English and German text options.



all-ages

After releasing the UI update for Sphere Colosseum it has come to my attention that the speed issue is still not resolved, I will dedicate myself to eradicate it once and for all.