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Experimental build (non commercial prototype)
(canceled)

February - April 2013

Battles are disabled!!!


TBT: The Black Tower was a project for a Role Playing Game inspired by some of the most famous J-RPG from the PS1 era, such as the Final Fantasy series. The project storyline was based on the Black Cube series by Simon Mesnard (ASA: A Space Adventure, Catyph) and development of a prototype started in February 2013. The prototype was created by a team of 2 freelancers, Simon Says: Play! and Beckoning Cat, together with a programmer located elsewhere in France. They had been working during their free time for only 3 months, at which point they had created the very early playable build you can download here. As a prototype version, it has a lot of issues (gameplay, dialogues, mispellings, animations...) and a lot of the components of the game were purely temporary. The result may be a bit wonky, but the main purpose of this prototype was to gather a team and initiate a crowdfunding drive. The crowdfunding started in May 2013 but, due to their lack of experience, too high a goal being set, and poor PR, the resulting Indiegogo campaign proved to be a disaster. TBT was subsequently abandoned.

Yan is a Forest Ranger who enjoys a peaceful life in the forest of Lutecia. He's currently a trainee under the supervision of Jacob, the old Ranger in Chief. Yan is also the son of a famous astronaut, Philippe Forté, who mysteriously disappeared in space twenty-one years previously. Forté had become a famous hero on planet Terra, as the astronaut who had sacrificed his life during a perilous space mission. In contrast, Forté Junior, Yan, doesn't want to have anything to do with Space exploration, and is happy with his peaceful life in the woods. However one day, when he comes back from a ride in the forest, he discovers a girl who falls from the sky in a cloud of golden particles. His meeting with Ellana will change his life forever: she holds an important clue regarding his father Philippe, a small black die, that proves to be the key to an entirely new world: the Ark spaceship that shelters the mysterious Black Tower...


In this prototype of TBT, Yan, Ellana and Jacob come across bandits in the forest: the Palak'us are a group of wood thieves who destroy the trees for their own purposes. After fighting both them and their terrible machines, Jacob creates a diversion to draw the attention of the bad guys. In the meantime, Yan has escaped with Ellana in the opposite direction, and they safely reach the small village of Bois. However, another surprise was waiting there for them, and the police chief puts Ellana into jail without any explanation. The poor girl spends a night in prison while Yan fights to free her. He discovers that a secret organization under the control of the VIL industries has been sent to recover her mysterious black die. With the complicity of Yan and the Police Chief, Ellana has escaped from prison and the 2 young people made a campfire for the night in the nearby mountains.

On the next morning, they decided to go back to Bois, where they thought there was no more danger. They had to discover a way to reach Jacob and maybe assist him against the Palak'us... This is when the prototype begins. #rpg

Installation & gameplay

  1. Download and extract the archive with a Winrar compatible program

  2. Read Readme.txt

  3. Run .exe and use keyboard/mouse to control Yan. See full list of commands below.

Use Alt+F4 to quit the game
Menus are disabled
Save/load function is disabled
Battles are disabled

Controls:

  • Move Yan or drive vehicle with WASD or keyboard arrows

  • Action: space or mouse left click (talk, open a chest, etc...)

  • Enter/exit vehicle: mouse right click

(in Windows you can switch from qwerty to azerty keyboard with alt+shift)

The game ends when you quit the forest and meet with Jacob, after a dialog with the boss. This scene contains a lot of issues because of its unacheived state of development. When the characters stop talking together, quit the game manually with alt+F4.



all-ages

This is how The Black Tower could have looked like, had we chosen a super deformed style / low poly characters, instead of the more realistic look. Which one do you prefer?

In 2013 we worked with @BeckoningCat on this prototype of JRPG. I'm a big fan of prerendered backgrounds (FF PS1 etc), and would still love to work on a big thing in the future. Anyone interested? More info in article