Comments (15)
As Usual Gameplay from Z9ZGAMES Channel!!
With All Thanks to the Creator of the Game!!
I just finished beating the game and it was really good. The atmosphere of the dungeons where really good and just over all I felt like something was gonna jump out at me the entire time I played the game. WELL DONE!!!
An amazing game ! Beautifull and very scary. Maybe just remove some potions at the final fight. It was a real pleasure to play !
Wow this game is amazing! Really gives you those old school vibes. And it's very fun and addicting it looks great and plays great!
Nice!
Game Soundtrack
The Fire of Ardor - Quest for the Soul Stone is a free single player dungeon crawler with RPG elements and realtime combat.
Plot & Gameplay
You play a nameless hero who fights his way through a dungeon in order to acquire the soul stone that opens the dimension gate to the realm of the daemon lord Ardor.
In order to obtain the soul stone, you will explore the doomed town, visit its last inhabitant Randuras, an old wizard and fight your way through the upper and lower dungeons of the silver mountain, using your rusty sword and fireball spells.
Three different NPCs will support you with potions that restore your health and mana.
The game is controlled using mouse and keyboard; the key bindings are configurable.
Features
Four different world sections
Realtime combat with sword and fireball spells
Seven different types of enemies
Three different NPCs
A boss fight
Configurable key bindings
Save the game at any time
Music
The music of this game was composed and arranged by Neil O'Rourke.
Further Information
The game uses a CPU-based rendering technique, called raycasting. This technique was originally used by the first FPS games in the early '90s until hardware accelerated rendering was introduced.
The first version of this game was created as a submission to the GameDev.net Dungeon Crawler Challenge in winter 2018 / 2019 within three months.
Links
After four years of inactivity, I am continuing the work on "Fire of Ardor".
There are many cool new features such as voice acting, controller support and even more!
Check out the blog post about the upcoming update:
https://cpfr.gitlab.io/the-fire-of-ardor/blog/2024-05-22-a-late-…
In case anyone of you understands German:
There is a new German podcast about game development:
https://www.youtube.com/watch?v=c-8ZbR2IYNU
Hi,
I made a short "making of" video of my game.
Stay tuned for the next update!
Best regards,
Carsten
Working on the next update
This time I'll get rid of the fisheye effect in order to save you some headache 😉
Hi everybody!
I'm very exited to announce that the stable release (version 1.0.0) is finally there!
*Download it
*Play it
*Give me your feedback
*Tell a friend if you liked it!
https://www.youtube.com/watch?v=dzFchAfor3s
Just published the release trailer.
The final version will be available on April 11th, 2020.
Hi,
there is a new blog post regarding the development of version 1.0:
https://www.gamedev.net/blogs/entry/2268945-the-fire-of-ardor-ge…