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They Were Taken

Version: 0.3.02 days ago

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šŸŽ® Core game conceptĀ 

Working title: They Were

šŸ“ƒ Genre

2D First-person exploration

Narrative Mystery

Inventory / Puzzle

šŸŒ Setting

Rural open areas: farms, bridges, small town edges, petrol station

Everything abandoned mid-life

🧠 Core gameplay loop

Explore empty world (no enemies)

Find notes / radios / recordings

šŸ“‹ Collect items:

food/drink/fuel/tools/keys/parts/more...

šŸ› ļø Build/Fix broken infrastructure:

bridge repair → unlock new area

Ā generator → power building

windows → keep warmth

coop → keep chickens

workshop table → make improvement → tools → weapons

šŸŽ² Puzzles/challenges/quizzes/minigamesĀ 

Broken bridge blocks path

Need:Ā items → repair bridge → unlock area

Fallen tree blocks path

Need:Ā Ā items→ cut tree → gather wood/sticks → unlock area

Abandoned generatorĀ 

Need: items→ wire → leads to ending scene

more...

😶 Tone design 

Slowly uncover story fragments till final narrative reveal

Peaceful but eerie/no monsters/just absence

ā€œNothing is trying to hurt the player — the absence is the horror"

That’s what makes thisĀ game memorable #survival #puzzle #hiddenobjects



all-ages
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