
Comments (15)
Hey there buddy. I just wanna say sorry for leaving you in the dark. Since I don't really use the Scratch website anymore, thought I'd get into contact here.
I kept my promise in finishing Scratch's RPG Adventure. I'm currently on Part 3 and I'm loving it just like I loved the demo. Wanted to say that this demo (talking about TNaM World) has a lot of promise so far, even more than Scratch RPG Adventure. I think it's safe to say that since this is your last Scratch project, I think this'll go out with a bang.
To remind myself of the good old times, here are some general ideas I have for this game (sorry if there's bad image quality). Hope you like 'em. Excited to see what you have in store for this. 




hey guys just wanted to say about stars in party memeber menu! If you have all character's from same row for example this one stars will glow on that row! horizontaly , which is cool not gonna lie and just little funny feature!
This looks really nice. I like characters animations and poses:)

BUG he dosn't toss his hammer aka softlocking lol

seriousely whatever that shadow guy is , why is he roleplaying bowser and kidnaps peach or atleast locks her up in a cage like in a SUPER MARIO RPG? for god's sake is he a SUPER MARIO RPG FAN? because it feels like it is!
TNAM World Section 1
TNAM World Preview
Welcome to the TNAM World! This is the FINAL game for my Three Nights at Mario's series that I first created in 2017 on Scratch. It's an RPG game inspired by FNAF World combined with a lot of other things. Travel around with the TNAM characters in a world that they get to live in after the game series ended in 2022. The goal is to save their world from a mysterious shadow who is slowly trying to take it over and ruin their legacy.
CONTROLS:
ENTER / Z - Select, interact and forward dialogue
SHIFT / X - Back out, sprint and skip dialogue
WASD / Arrow Keys - Move around the map and traverse battle menu.
---------------------------------------------------------------------------------
Update for 6/6/26: Section 1 is out! Travel a overworld, fight monsters and unlock characters.
UPDATE 10/14/25:
New major update for the preview of TNAM World! Many new things and changes to this. Will be a very long while till I continue with the game.
List of every change/new thing:
Finally Animated every single attack!
Added New enemies
Added new backgrounds with stage hazards
Added challenge mode. Fight in multiple rounds for each challenge with a customized party. There are 18 challenges in total. The game keeps track of actions for each, so shoot for highscores!
New Bosses
A new secret boss (You can fight it by clicking the Fight button while holding down "?" (Shift + /). There also is another secret boss by clicking Goomba on the boss menu while holding s. Was already in the game but not mentioned.)
You can now switch a party member with a backup one without losing the switched party member for the rest of the fight. They just get put in the backup in place of whoever was switched to be used again. (Even added a new chip which lets you act immediately after switching with a backup.)
The Super Meter now gives you a 10% attack buff for every 20% charge. BUT it only lasts for a few turns before going away until the next 20% threshold (There is a visual for when the buff is active).
Enemies now have a Ultimate Meter of their own. They get the attack buffs that you do from your meter. They just can't use a Ultimate Attack when it reaches 100% (Or can they???)
On 1/22/25 my Scratch account has turned 8 years old. So to celebrate here is a preview of what I've been working on for months now. It's just a preview so there's no adventure or story yet, just a battle system. Tell me what you think. This will be my last Scratch game.
Controls:
Z - Select, X - Back/Skip dialog, Arrows to traverse menu.
How to play:
Control up to 4 characters and defeat all your enemies. Everyone has their strength and weaknesses. Hitting an enemy's weakness does extra damage (you can see an enemy's affinities by analyzing them).
You also have a Super Meter. Hit enemy weaknesses to increase the meter (getting hit also increases it, but by a small amount.) If your Super Meter is at 100%, you can preform a strong Ultimate Attack!
Note: Most of the attacks are not animated yet.
Credits:
@Coolguy638
and Dr_Chu on Scratch for testing
@Its_Duncan
for some new ideas
Music from Super Mario RPG/FNAF World
Sound effects from: FNAF World, Undertale, The Sound Resource, Pixabay, Super Mario RPG, Persona 5, Dragon Quest
Mario characters from Nintendo
other inspirations: Super Mario RPG, Persona, Dragon Quest, Mario & Luigi, Pokémon










