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What do you think?
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need to record a visit [centre duty.]

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So Just wanna give some thoughts and stuff from what ive been through so far
The writing is REALLY good honestly great
The fight itself is fine I kinda prefer the first demo attacks for the first phase (everything before the Im scared part from the first demo)
But this might just be a me thing so possibly ignore this

But the new phase 2 is REALLY cool i like that (At most the spinning bone move can really mess you up if you have any attack that forces you to move left or right)

The idea of sanses final attack actually working and that you need to reopen the game to go back is GREAT i love it
And the ruins, snowdin and caverns section is so eerie i really like it,

While we are on the overworld section
It does feel really janky controll wise it deosnt feel good to move around so i do recommend fixing or editing that
Now im currently on the "Chase" part but i legit cant beat it I have no idea at all what to do i keep getting blasted so i ASSUME thats what you mean by the demo is unbeatable in your Youtube channel

Some bugs i found are
Softlock at the snowman
Softlock at the Door with the burning handle
You get stuck at the save point in the chase area after you respawn (You have to open your menu to get out)
And during the sans fight if you get hit in phase 2 where hes just spamming bones at the end of the fight the top part of his sprite gets cut off

Overall REALLY cool Demo that just needs some edits and changes

(EDIT)
Upon looking back at the old demo Its not i prefer all before the Im scared part its more so a mix
Some attacks i would replace with others, But overall the New phase one attacks are really cool, just some i feel like 1-3 of them fall a little flat and could be replaced with stuff from the OLD demo,

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I have High hopes for this dusttale take

Hello Lovegeezer! Fantastic game you and your team have made, I think the sprites, premise, soundtrack, and dialogue is REALLY really cool! But (for me, in my honest opinion) the fight is noot that reflecting of everything else:

- The hitbox on the gimmick is the exact sprite of the soul, when instead I think it should be the regular soul hitbox.

- The healing attacks are a bit too punishing (for a healing attack).

- It would be nice if the beginning cutscene (everything after Sans says "always wondered why people never used their strongest attack first") was skipped on the 3rd or 4th retry.

Maybe my expectations were raised after playing through Deltarune, but the fight (and gimmick) really just isn't all that clever and fun. Of course though, these are just my honest opinions, so other than that, really good game!! I can't wait to see what comes next, good luck on development!

Free

(PLAY THIS ONE) UNDERTALE : THE FINAL RUN [OFFICIAL DEMO]

Version: 0.1.82 days ago
HOPEFULLY NOW BUGLESS! (IF YOU FIND ANY BUGS, SEND THEM TO THE DISCORD!) P.S : I KNOW IT SAYS FINAL RIN IN THE FILE
Free

(OLD GAME) UNDERTALE - sentry duty encounter.

Version: 0.1.7over 1 year ago
IF YOU PLAY IT NOW DO NOT REUPLOAD A VIDEO SAYING THAT THIS IS THE CANON VERSION OF THE FIGHT - IT HAS BEEN CHANGED HEAVILY.
Free

(JOKE GAME) L'AMOUR EST TOUT

Version: 6.6.6about 1 year ago
click L'AMOUR EST TOUT to open the game all errors be them grammatical or coding are intentional i swear lovegeezer's most canon game so far
Free

(LEGACY FINAL ENCOUNTER) UNDERTALE [PROTOTYPE]

Version: 0.0.0about 1 year ago
this is the oldest verison of the au as i can remember - recreated in one day as to try to represent the original concept. ONLY SHOWCASES THE FINAL ENCOUNTER, NOTHING MORE, NOTHING LESS. music by yellow the rest by lovegeezer
Free

(OLD GAME) UNDERTALE - sentry duty. (Mobile Port, Android ONLY) outdated and may be subject to bugs

Version: 0.1.7over 1 year ago
PORT BY : ilkamp / @JustTeam THIS IS ONLY A DEMO AND NOT ALL MATERIAL SEEN IS FINAL. (we patched the bugs - if you see anymore then dm me @lovegeezer on disc)

“THE PRESENT HAS SPOKEN, THE PAST IS DEAD, AND THE FUTURE IS MOURNING.”
The official page for UNDERTALE : THE FINAL RUN / LOVEGEEZER'S DUSTTALE!

Now, what is this project? THE FINAL RUN is a timeline which takes place after an INFINITE number of other timelines have taken place.
TFR acknowledges that in UNDERTALE, nothing will ever change severely in the main 3 endings, due to there never being a reason to intervene.
However, due to the fact that there are an infinite number of alternate worlds before TFR, it forces a hand to be played - creating a whole new outcome.
TFR is a literal impossibility (as an infinite number of worlds cannot exist), and it acknowledges that, which is why the story is also interpretable in places.
Owned by lovegeezer.

Discord Link : https://discord.gg/Dbu2Qb6P2b
Soundcloud Link : https://soundcloud.com/two-left

Team :
Musicians - Hyperbolic, MusicAR, Grass, PK, Dotalex.
Coders - Protruba.
Spriters/Artists - RAL, flash, lovegeezer.
Testers : Quin, Cheesy, SkellyUT, RAL, Protruba, Lovegeezer.
Writers : lovegeezer.

#undertale #fangame #undertaleTFR #rpg #dusttale #undertaleau



all-ages
Intense Fantasy Violence
Comical Shenanigans

Updated the game once again, if you've completed at least one challenge, you don't need to beat them again, everything should sync up on its own. Sorry again!

if you intend on doing hypotheticals (challenge modes), download this new file!

ADDED A MOBILE PORT!!

DOWNLOAD THE APK FILE TO PLAY!!!

updated the file again with fixes but i genuinely dont know why protruba just said he fixed something (ill tell you it when hes awake)

fixed snowman piece bug and papyrus dialogue bug