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What do you think?

This looks like an interesting concept, please don't give up on it!

Free

[Prototype] Ural: Strike Sector

Version: 0.1.012 days ago

​I am developing a tycoon-autobattler game and have just released a very early web prototype to test the game mechanics. This is v0.1. The game currently features placeholder art, music, and balance.

Your goal: Try to reach Stage 6Platform: Web browser (PC recommended). Play here: https://combat-dices-team.itch.io/ural-strike-sector

Please play the prototype and answer these 5 questions in the comments or via https://forms.gle/hu5pcBJVHR5P9h2r6:

  1. How far did you get (which stage) and how long did it take? (If you didn't reach Stage 6, what stopped you?)

  2. Did you encounter any game-breaking bugs? (Any crashes, freezes, or bugs that prevented you from progressing?)

  3. How clear were the rules and controls? (What caused confusion or discomfort at the very beginning?)

  4. How would you rate the difficulty balance on the way to Stage 6? (At what point did the game feel too easy or impossible?)

  5. What was the most fun part of the gameplay, and what felt the most boring?

Thank you for your time and feedback!

#strategy #tycoon #autobattler #scifi #ethnopunk



teen
Animated Bloodshed

🛠️ Game update: miners can now only dig ore directly from deposits to balance our tycoon economy.🎮⚙️

Free web prototype on itchio https://combat-dices-team.itch.io/ural-strike-sector

#gamedev #indiedev #Defold #autobattler #tycoon #indiegame #videogame #pixelart #itchio

WIP Assault Infantry on the Ural 4320 with a KUNG

Free web prototype on itch https://combat-dices-team.itch.io/ural-strike-sector

#gamedev #indiedev #Defold #autobattler #tycoon #indiegame

MIC Tycoon Autobattler prototype

Looking for feedback on game balance and reaching Stage 6!