Comments (4)
AMAZING job so far guys, I have high hope for this game and hope you guys release it soon, I love these kind of indie games, and I can see myself playing, maybe the only thing thats weird maybe the physics? I am guessing that you guys would be fixing it up more so etc! thats fine too, because reading a previous comment I can see that, I hope this game also have a multiplayer where people can work together to survive etc! that is AMAZING I said that like twice, also here is my experience!
https://youtu.be/xoSJvjGNJag
I played your game but it will need a lot more work even for a demo, for an Unreal game it is very low polygon and I can't see why it would require such a massive computer spec to run. FALLOUT 4 minimum requirements are less than this demo, you should optimise the demo so people can play it more smoothly and so the average gamer around the world is able to play it.
About The Game
Voyagers is an action-tower defence video game developed by indie team, Ace Games. It is a 3rd person tower defence game that features shooter aspects, with the player being able to shoot using their weapon. It started development in early 2016 as part of a games design course at QUT.
Note: Voyagers is only available for Windows currently. Support for Mac or Linux is not currently planned.
Heroes
The game currently features two playable characters, Atum - Pharoah of the Free, and Pearl - Sentinel of the Sea. All heroes share 4 basic towers, and have 2 unique towers that are specific to only them. Atum's towers are the key point to his kit, synergising well with other towers. Pearl is more focused around her abilities and weapon.
Both heroes also have two abilities, one with a low cooldown and one with a long one. The abilities help in combat to defeat any incoming enemies.
Enemies
Voyagers has several different enemies that are unique in their own aspect. The most common enemies is the Brute, a well rounded alien being, the Berserker, a houndlike creature that boasts high attack damage and movementspeed, and the Ironshell, a slow lumbering beast with high defense.
The secondary enemies are the Stingers, bee like creatures that often travel in swarms, the Shieldbearers, tanky enemies that have a chance to block projectiles with its shield, and the mini-boss, the Juggerfaw. It is slow, but has high damage and defense, causing issues if it gets too close!
The World
The first level of Voyagers is split into 2 zones, The Maplewoods and Konton Mura. Initially, only The Maplewoods is available to the player. Once they finish wave 6 out of 12, the second zone opens up, allowing the player more room to place towers and fight. However, enemies now spawn in this zone, causing the player to have to defend their nexus from two fronts!
World Events
The game also has world events, which allows the player to gain an advantage through damage or utility. The first level has a few world events, the two Teleporters and the Plane. The teleporters transport the player from zone to zone, and are situated around the map. They only unlock after wave 6. The Plane is available in The Maplewoods at any time. This pre-war plane has miniguns that shoot projectiles at enemies when the player activate them.
PLAY NOW!
Any issues, bugs or questions? Ask in the comments or e-mail us at [email protected]
Patch Notes
23/10/16 - v1.0.0 Released
26/10/16 - v1.0.1 Released: Fixed a bug that caused lag between waves. Fixed a bug that caused the Options menu to not have any clickable buttons. Minor stability fixes.
#strategy