Comments (7)
I always wanted a mod like this!!! I love grinding enemies
hope you continue to work on this
i'm excite
i can't wait to see how this thing is going to turn out
This project sounds really ambitious, excited to see how this will turn out
This project is a mod/fangame¹ of the game Deltarune with quality of life changes, added mechanics and a deeper dive into weird routes. Parts of this project will be based on the Chapter 1: Weird Route animation by JQR²
Current Improvements (in Development)
Additional Controls
Special → S (Keyboard) / Options (PS5)
Select → D (Keyboard) / O (PS5)
UI Changes
Full Character Sprite in Dark World UI
Improved Equipment Sprites
Improved Equipment Effects
Story
Chapter 1 Weird Route
Equip Sprites
Susie with Devilsknife
# Field Moves
A field move is a technique that a character can use to interact with the overworld environment. Using a field move may require TP and/or a certain proximity to the target.
Devil's Buster
In Battle Attacks
X-Slash / XX-Slash / X-Barrage / X-Blitzstrike
Devil's Buster
# Badges
A badge is an equitable item that grants a continuous effect to either the character equipping the badge or the whole party. Equipping badges unlike armours and weapons isn't free, badge points are required to equip badges. Badge points are a stat that increases when a character levels up.
Defend Plus
Further decreases the damage you take when defending.Payback
If an enemy damages you directly the badge will damage the enemy in turn with a percentage of the damage you received.
Elements
Chaos
Status Effects
Empower
HP Drain
Poison
¹ (we will see how much of the original code is left once I am well and done with it)
Cartoon Violence
Fantasy Violence
Mild Language
Comical Shenanigans