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Free

WVC0.0

Version: 0.1.0over 6 years ago
This is an incredibly early proof of concept meant to prove that I CAN program a thing. Damage is not very functional and you will get stuck on a menu or two. However, you CAN test out several of the moves I've already developed for the starter cast. The game has two melee attack buttons (A and Zon the keyboard) Two Special move buttons (S and X on keyboard) and two tag buttons (D and C). Graphics are placeholder.
Free

Wonder vs Capture

Version: 0.2.0over 5 years ago
I have been working on this a lot lately and wanted to show you some of my progress. 15 chars all new moves winquotes vs screens moves whew. It's still not "A Game" but It's closer than it's ever been. 15 characters. Super moves (hold Q + S/X) Superjump(down, down hold) Magic series style comboes Air Rave Tagging Out and in (hold D/C) Placeholder standing pics Vs screen Winquote screen
Free

WVC 1.50

Version: 0.1.0about 5 years ago
Added start menu and ability to choose modes. Arcade, training and vs implemented. Hyper combo finishes implemented. Grab glitch fixed.
Free

April 2020 release

Version: 0.1.0almost 5 years ago
Added Shinto Samurai, Captain Atom, Red Seal, Blue Lady, Gold Girl, Black Venus, Myron Fass Captain Marvel, Spectra,The Claw, Honey Blake,Comandette, Wonder Boy,Spider Widow, Kroll Mull, Inferno, USA, Quick SIlver, and Iron Jaw, for a total of 43 chars with more or less full movesets. Ignore the partially made 44th, You can also now toggle full screen with backspace, reset the game with end, or end the game with escape. Once I get to 56 I will dip my toes into the waters of animation to see what can be done without spending money.
Free

Final (Roster)

Version: 0.1.0over 4 years ago
Near final roster! 56 Characters! WOOAAAAH! Also further clarity on how the controls work.
Free

WVC EX + Ai-lpha!

Version: 0.7.0over 4 years ago
New AI testing Room, New better Ai, placeholder voices and text, intros endings and destined battle and 6 palettes for all 56 characters.

I am trying my hand at the Tag Team Super Hero genre, using some of the Golden Age heroes that became public domain. 3 vs 3 combat, unique assist moves and a not unimportant variety of 1 player modes is what I'm shooting for.
#arcade



teen
Cartoon Violence
Fantasy Violence
Realistic Violence
Animated Bloodshed
Comical Shenanigans

Main Cast On Lock! For the most part!

At 56 the adding more chars phase of this is done, I am now focusing on refining what chars I do have, and tightening the gameplay, that kind of thing. This is the part where you reading this might help.

Been doing some more work on palettes. Video coming soon

Added a bunch of things, among them the abilty to go fullscreen with backspace, quit with esc and restart the game with end. so I don't have to recompile the game every time I want to restart...I mean FOR YOU!

I have been adding stages. I will make a video about this later but that is going very well.

I'm gonna have to be putting some Asians in this. It ain't a fighting game without them.

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