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Comments (9)

What do you think?

Wow honestly very impressive game. As someone who likes to use Raycasting Game Maker and utilize it's features in a unique way to create horror games, it is very cool to see someone else doing it. At the start it didn't even feel like RGM, it felt like game maker or another popular engine for these sort of pixelated horror games because your use of graphics and walk speed on its own was enough to make it feel like a totally different engine. Also, spoiler for ahead for anyone who hasn't played it yet.

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How did you get it so you transition to the next level when you walk up to the tv? I know you used RGM cutscene maker... but... how? I am very impressed by this and would love to use this tactic in the game I am working on with RGM right now.

Really well made but pretty wonky controls, and the Remote power goes down really quick.

Is there a download for the font used in the game or in the original Wyoming Incident video?

Game Soundtrack

1 song

333-333-333
 

After 8 years, the original "The Wyoming Incident: The Game" game is updated.
Experience the new feelings of this awesome video!


Chicago, Illinois. November 22, 1987.
You playing as the witness of broadcast signal intrusion, also known as "The Wyoming Incident". But today, this incident will be intruded in your life.
Is it real? Does it have any sense?
That's why you're here!




teen
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