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What do you think?

O has finished the entire demo and I can say this. Great game. I love the Cup Head style shooter and how you took your spin on the style. The difficulty is very evenly paced and enjoyable, the style and art are magnificent, and the mechanics are original.

Although I love the game it does have its flaws:

  1. It does not give a clear goal until the very end of the game.

  2. The keyboard controls aren't necessarily bad but they aren't great.

  3. This is a big one, My power-up guns ran out almost instantly after buying them and I could not use them again. Unlike everything else in the game, they take up a L O T of power. If you do read this then try to even it out:/

even though i've barely started the game, i can say that this game is awesome

everyone is saying this game is good so i will install the graphics look amazing

ZOE are my favorite game :D

the game is so good

#arcade #shmup #shooter #action

Hand-drawn bullet-hell! 

A frenetic shooter combining the run-and-gun mechanics of Metal Slug with the infinite loops and shmup-ing of Resogun, wrapped up with old-fashioned drawn-on-film style animation. Fight your own creator as the artist bears down on you with pen and paintbrush!



0161_progress_edit_500.gif

All Zoe wants is some peace and quiet, but she's gonna have to deal with the pesky animator who keeps painting enemies and being generally annoying before she'll be able to get some rest.

Destroy the animator's tools, blast their creations to bits, collect Apples to spend on Power Ups, rack up your multiplier, and reclaim your serene surroundings to help Zoe get back to normality as fast as you can (and bag yourself a high score in the process)!


Gameplay

- Fly and dash if you have enough Energy to get to the next enemy and keep your chain going!...

- or run on the ground if you don't.

- Refill your Energy or Health and reclaim your territory by pounding the ink dots!

- Use your Dash charge to escape tricky situations or quickly take out stronger enemies...


Power Ups

Collect the Apples dropped by enemies to spend in the power up shops that appear throughout each level!

shop.png

- Level Up your base gun

- Homing Shot (consumes Energy)

- Spread Shot (consumes Energy)

- Heavy Shot (consumes Energy)

- Speed Up

- Shield

- Apple Gravity+

- Points

+ More coming soon!


Scoring

Compete for the high score on the online leaderboards!

leaderboards.png

- Build up your chain multiplier by taking out enemies in quick succession

- Reclaim as much territory as you can for a percentage based end of level bonus

- Take out the boss as quickly as you can for an end of level time bonus


Features

- 1 Player blasting action!

- Awesome power ups!

- Online Leaderboards!

- Enemy chain scoring system

- Lovely drawn on film art style!

- Awesome Boogie soundtrack!

- Tutorial

- Looping arena

- Gamepad / Keyboard support



ZOE is a work in progress and feedback is really helpful to us - please leave a comment, check out our Discord or fill out our feedback form to let us know your thoughts on the game!


WiP Demo 0.14.1 Additions

  • New and improved power ups!

  • The Power up Shop

  • Dash and Pound charge mechanics

  • Apples!

  • Bananas!

  • More new music

  • Loads of tiny things you probably won't notice but make everything feel nicer!

WiP Demo 0.13.2 Additions

  • Mac version

  • Online leaderboard

  • Refined / additional sound design

  • New music

  • Minor bug fixes

WiP Demo 0.13.1 Additions

  • New tutorial!

WiP Demo 0.13.0 Additions

  • Power up mechanics

  • New wave / formation design

  • Improved tutorial / guide

  • Time based score bonus

  • Enemy design tweaks

  • Player speed tweaks

  • Player damage emphasised

  • More sound (mostly placeholder)



all-ages
Mild Cartoon Violence

https://www.youtube.com/watch?v=CMIxT7McSj0

Hey folks, I've just started getting back into development of ZOE after a bit of a break and thought I'd share this level transition sequence. It's not quite finished, but I'm pretty happy with it - on to new enemies next!

YouTube
https://www.youtube.com/watch?v=CMIxT7McSj0
youtube.com

Very proud for ZOE to be alongside Imagine Lifetimes by Frycandle (https://gamejolt.com/games/imaginelifetimes/348701) at the Slamdance DIG Showcase in LA this Thursday and Friday :D Check it out if you're in the area!

https://slamdance.com/2019-dig

The brand new online scores are heating up! Can you take the top spot from BlurrySrvl?

ZOE Demo 0.13.2 Update and Mac Version Released, with Online Leaderboard!

https://www.youtube.com/watch?v=xJ6wx4Zc9r0

Hey, check out the stupidly catchy new tutorial / title music by Tom! There's some new sound design in there as well :D

YouTube
https://www.youtube.com/watch?v=xJ6wx4Zc9r0
youtube.com

https://www.youtube.com/watch?v=7ZPo_d5f36o

I've been working on some sound design this week, tidying up the intro sequence a bit (yes, that's me inhabiting the role!)

YouTube
https://www.youtube.com/watch?v=7ZPo_d5f36o
youtube.com

Just started working on some mock ups today for new ZOE levels and enemies! (Online leaderboards are on the way too)

ZOE 0.13.1 Update - New Tutorial Added

I've started to design the tutorial for ZOE to explain all the mechanics more clearly!

Devlog 7 - Every Shmup needs a power up system!