Comments (51)
O has finished the entire demo and I can say this. Great game. I love the Cup Head style shooter and how you took your spin on the style. The difficulty is very evenly paced and enjoyable, the style and art are magnificent, and the mechanics are original.
Although I love the game it does have its flaws:
It does not give a clear goal until the very end of the game.
The keyboard controls aren't necessarily bad but they aren't great.
This is a big one, My power-up guns ran out almost instantly after buying them and I could not use them again. Unlike everything else in the game, they take up a L O T of power. If you do read this then try to even it out:/
even though i've barely started the game, i can say that this game is awesome
everyone is saying this game is good so i will install the graphics look amazing
ZOE are my favorite game :D
the game is so good
#arcade #shmup #shooter #action
Hand-drawn bullet-hell!Â
A frenetic shooter combining the run-and-gun mechanics of Metal Slug with the infinite loops and shmup-ing of Resogun, wrapped up with old-fashioned drawn-on-film style animation. Fight your own creator as the artist bears down on you with pen and paintbrush!
All Zoe wants is some peace and quiet, but she's gonna have to deal with the pesky animator who keeps painting enemies and being generally annoying before she'll be able to get some rest.
Destroy the animator's tools, blast their creations to bits, collect Apples to spend on Power Ups, rack up your multiplier, and reclaim your serene surroundings to help Zoe get back to normality as fast as you can (and bag yourself a high score in the process)!
Gameplay
- Fly and dash if you have enough Energy to get to the next enemy and keep your chain going!...
- or run on the ground if you don't.
- Refill your Energy or Health and reclaim your territory by pounding the ink dots!
- Use your Dash charge to escape tricky situations or quickly take out stronger enemies...
Power Ups
Collect the Apples dropped by enemies to spend in the power up shops that appear throughout each level!
- Level Up your base gun
- Homing Shot (consumes Energy)
- Spread Shot (consumes Energy)
- Heavy Shot (consumes Energy)
- Speed Up
- Shield
- Apple Gravity+
- Points
+ More coming soon!
Scoring
Compete for the high score on the online leaderboards!
- Build up your chain multiplier by taking out enemies in quick succession
- Reclaim as much territory as you can for a percentage based end of level bonus
- Take out the boss as quickly as you can for an end of level time bonus
Features
- 1 Player blasting action!
- Awesome power ups!
- Online Leaderboards!
- Enemy chain scoring system
- Lovely drawn on film art style!
- Awesome Boogie soundtrack!
- Tutorial
- Looping arena
- Gamepad / Keyboard support
ZOE is a work in progress and feedback is really helpful to us - please leave a comment, check out our Discord or fill out our feedback form to let us know your thoughts on the game!
WiP Demo 0.14.1 Additions
New and improved power ups!
The Power up Shop
Dash and Pound charge mechanics
Apples!
Bananas!
More new music
Loads of tiny things you probably won't notice but make everything feel nicer!
WiP Demo 0.13.2 Additions
Mac version
Online leaderboard
Refined / additional sound design
New music
Minor bug fixes
WiP Demo 0.13.1 Additions
New tutorial!
WiP Demo 0.13.0 Additions
Power up mechanics
New wave / formation design
Improved tutorial / guide
Time based score bonus
Enemy design tweaks
Player speed tweaks
Player damage emphasised
More sound (mostly placeholder)
Mild Cartoon Violence
https://www.youtube.com/watch?v=CMIxT7McSj0
Hey folks, I've just started getting back into development of ZOE after a bit of a break and thought I'd share this level transition sequence. It's not quite finished, but I'm pretty happy with it - on to new enemies next!
Very proud for ZOE to be alongside Imagine Lifetimes by Frycandle (https://gamejolt.com/games/imaginelifetimes/348701) at the Slamdance DIG Showcase in LA this Thursday and Friday :D Check it out if you're in the area!
https://slamdance.com/2019-dig
https://www.youtube.com/watch?v=xJ6wx4Zc9r0
Hey, check out the stupidly catchy new tutorial / title music by Tom! There's some new sound design in there as well :D
https://www.youtube.com/watch?v=7ZPo_d5f36o
I've been working on some sound design this week, tidying up the intro sequence a bit (yes, that's me inhabiting the role!)