Game
Slendytubbies (Classic) Remake
4 years ago

0.4.0 Change Log:

-The Multiplayer menu is it's own scene now

-I remade the Game Banner since the old one was a bit crappy

-I re-coded the old classic models system

-Night Vision got added back! You can click the goggles in settings to turn it on or off




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im retiring fomr making slendtyubie games 4ever... adn EVERYTHING is cancell! im releasing the final version today

Heyo, no .cia sadly, BUT I have a prototype to share!

The footage is running in Citra's N3DS mode, it works on O3DS although it's a bit buggy for some reason... But what matters is that it works on both!

Haven't tried it in real hardware though...

Screenshot taken in Ctra's "Old 3DS" mode, it's official, this runs on O3DS

At least until around mid summer or so I'm pausing this project, I'm pretty busy with life for now and when things slow down I'll continue this, I've been re-coding Tinky Winky and it's been a bit tough.

Mac and Linux support coming soon!

I got more progress to show and maybe a .cia prototype to share, but that'll be for tomorrow as I need some sleep.

Too much headbutting the wall when stuff don't work

Take a screenshot to compensate for the wait.

Heyo! I'm releasing a Demo to show what I've been working on and how 0.6 has been evolving so far. I added a bunch of stuff, some more apparent than others so be on the lookout for new content, details and secrets!

Second chances are hard to come by, you know?

I got myself an "old" system, but it doesn't have a battery and 3DSs need batteries to boot, that means no O3DS support for now, maybe I'll release my N3DS prototype, but unitl I get my hands on a 3DS battery, this project will be paused

Why should things that are not real cast a shadow?