> Fixed a crash that occurred when exiting back to the level browser from an online level.
> Fixed a bug where moving platforms in 0.5.0+ levels would start at the origin (0, 0) rather than in their correct locations.
> The objects hidden, shown, and toggled by a node are now all colored as long as the node is being edited, not just individually when selecting objects for those categories.
> A new Level Browser is coming soon. A replacement is desperately needed, since the current one is very unstable. It was a planned part of 0.5.0, but it has become necessary to get it out sooner to improve user experience.
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