Another day, another update.
Pickups now dropped so that they very rarely overlap. It’s much clearer!
Pickups no longer spawn through walls
Shield warnings now disappear when you activate a shield
Another day, another update.
Pickups now dropped so that they very rarely overlap. It’s much clearer!
Pickups no longer spawn through walls
Shield warnings now disappear when you activate a shield
What you all think
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
I did this on my 3DS ^^ #Kirby
it happens
Some Shadow boss fight gameplay 👾
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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