Next up
My convertor tool is pretty much done I can now really quickly implement a bunch of things from old ch2 then build it and run it again inside of old ch2.
Its finally drawing something and thats the entire script for it as a comparison the actual script from the code is over 5000 lines long
Happy Halloween everybody this update finally brings hint of dust to the new BATIM version with some improvements.
Alright Joey Im here, lets see if we can find what you wanted me to see.
So big news, Hint Of Dust is currently getting rewritten for BepInEx so that any mod can work with it! Additionally I have a list of things that I checked if I could add or not, they might not all come in the next update but in the future for sure
I can change history
Well this is interesting I managed to load the asset bundles from old CH4 into old CH3 so I literally managed to play CH4 in a version where it did not exist yet
Finally getting somewhere
Didnt think this would work
Nothing unusual here










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