Game
Off-Peak
11 years ago

1.13 Transparent "Green Walls" bug in Off-Peak fixed


For some of you playing Off-Peak, transparent striped green walls are a constant presence throughout the game. These are the colliders and triggers in the world and they are not meant to be seen by players. This graphical glitch hadn’t come to my attention until I saw a recent Let’s Play, and most people won’t see this.

That said, if you are one of the people who has experienced the ‘striped green walls’, I have since fixed this bug in the latest build, and I encourage you to revisit the game, minus all that transparent green wall-ness.

thanks for your patience & understanding and have a great weekend!

-cosmo d



0 comments

Loading...

Next up

Artwork for something cool that you've been waiting for... more news to come. watch this space [ http://facebook.com/archiepelagomusic ]. and maybe even this space [ http://facebook.com/cosmoddd ]. or this space [ http://archiepelago.com ]

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Terraria