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Changes in the character selection screen of Family Dinner also were made. When you put the cursor over one of the characters, a brief description appears. Each one has different story moments and special items.
Hey, players! Using the feedback you gave us about Family Dinner's demo, we have modified some of the full game's text to make it more intuitive. We also added some bits of text, like the player's current location on the top right corner.
Though Family Dinner is a text-based game, our artist Caio Pereira is preparing some illustrations for the full version. If we can add more things to help us tell a story, we will.
So, we added our soundtrack to the page! You can now listen and download all the original music used in the game.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Chiaki Nanami!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Another house i made long time ago.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)










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