Trivia
This might be the last big update (1.x.0) for this game, as I don't believe there is much to improve upon other than making an iOS port and fixing bugs that may still remain.
Patch notes
All versions
General
Organized the .mfa.
Overworld
The movement system has been entirely remade, allowing for less friction on Android and better consistency for PC;
Fixed a bug where the counter for battles would decrement without moving;
Patched a bug where the player could still move while in a battle;
Stores and Fredbear now have a dedicated hitbox;
Fixed Dusting Field's subtunnel incorrect sprite (bug found by @Fraeya );
Patched some layering issues when legacy mode was on;
Fixed a bug where the player could sometimes get stuck inside walls.
Fredbear's dialogue
Restored an unused clock ending dialogue for the overworld's first Fredbear, as the code indicates that its absense is most likely a mistake by the developer (suggestion by @Fraeya ).
Clock room
Patched not being able to move (bug found by @karsan4900 and @Luke_Avila ).
FNaF 57
Fixed the title screen (bug reported by many users);
Fixed a bug where sometimes hearts could get stuck inside walls;
Patched a bug where an invisible dialogue started as soon as the player pressed play.
Halloween award
Fixed a bug where the fan would not be unlocked if the last character was obtained through this frame.
Foxy Fighters
Fixed the entire end cutscene.
Chica's Magic Rainbow
Patched a bug where, by dying without collecting a single checkpoint, the player would get teleported to the end of the stage.
PC
Options
The game's FPS limit can now be changed (due to technical reasons, this feature does not work in CMR and FNaF 57 yet);
Fixed the V-sync toggle not being able to be altered (bug found by @Fraeya ).
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