All versions
Overworld
Patched the inverse world triggers not restoring their timer (bug found by @DrKoriacz );
Fixed a bug where the running mechanic would not work if the first party was all dead (bug found by @DrKoriacz and @Fraeya );
Fixed the map not being loaded instantly (bug found by @DrKoriacz );
Patched the projectiles from the 'alarm' attack still being alive after battles (bug found by @DrKoriacz );
Patched a glitch where different prize balls could conflict with eachother's sprite and timer (bug found by @Fraeya );
Fixed a bug where the balloons from the 'balloons' and 'balloons 2' moves could have incorrect speeds if used simultaneously (bug found by @Fraeya );
Patched the clock ending being unobtainable as the end portal would never become visible (bug found by @Fraeya );
The 'legacy' game option now doesn't affect other options in this frame, as intended.
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