5 days ago

100 followers




0 comments

Loading...

Next up

I made some tiled pixel art wallpapers inspired by Windows 9x. You can download them from my website:

https://analogworks.neocities.org/projects/tiledwallpapers

I will keep adding more, so check once in a while if you're interested!

I finally came up with a decent username (AnalogWorks), and so I will be slowly rebranding my profiles to it, as 'thegreenfield' is just corny

I have improved the collision system. Tiles can now have custom hitboxes (though still rectangular) and collisions are resolved accordingly. Next to add is support for alterable objects so I can implement stuff like collectibles or ? blocks

A surprisingly complex mini-universe in my primitive continuous cellular automata system. Running with 3 channels.

https://analogworks.neocities.org/projects/mnca

I really should get a web version up and running for this.

Automatic tile connection system. I likely won't add a user-facing level editor but it helps save time when building the in-game world

runs at sonic speed

Added some bouncy toadstool mushrooms. They lift you higher than standard jumping.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

art comission.

Fan art for Foolish I'm feeling kinda better so I drew this