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1 month ago

A surprisingly complex mini-universe in my primitive continuous cellular automata system. Running with 3 channels.

https://analogworks.neocities.org/projects/mnca

I really should get a web version up and running for this.




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Next up

Showcase of a new, smaller side project which is an isometric dungeon crawler with dynamic lighting. I will release a browser version (then soon after that a native build for Windows) after I have a solid foundation ready.

Added falling collectibles

Finally unlocked the window size. You can play the game like this now, it's impractical, but why not?

If you had unlimited budget, what game would you make?

Environment showcase with trees

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Automatic tile connection system. I likely won't add a user-facing level editor but it helps save time when building the in-game world

Added some bouncy toadstool mushrooms. They lift you higher than standard jumping.

I haven't made any posts relating to the game in a while because a lot of my work involved internal details and technical changes. But I made some progress adding collectibles and so I can showcase that.