Hey!
Here's what I've done today :
+Enemy Countdown when killed
When the enemies spawn, the variable "current enemies" won't stop going up.
When the count got up to 10, no more enemies would spawn, even if I killed them.
So I've added a way to make the variable going down by every enemy killed.
~Fixed wrong enemy spawn count in "current enemies" var.
At some point, when I've first added the enemy countdown, there was this glitch where the "current enemies" var would't go down as planned.
Getting my spawned enemies number from 10 to 8 to 7 after a few kills.
+possibility to take damage
+possibility to die
+working health bar
That's all for today!

















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