セクション2 + ハードモードの翻訳を完了しました!
その他の変更点
セクション1の翻訳を一部修正
トレーニングモードを翻訳
ゲームをv3.0.3にバージョンアップ
テキストの全角スペースでキャラ音声が流れないように変更
低画質モード、トレーニングモードの不具合を修正
など
追記:セクション2にてGルートのラスボスにてTPの消費量を間違えていたので修正
追追記:セクション2にてアイテム説明の改行を間違えていたので修正
追追追記:その他にも細かいミスがありますがセクション3公開時に修正します
Next up
We are under attack!
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
Super Sonic Pixel art.
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?
THANK YOU FOR 400 FOLLOWERS!!!
Here is a drawing a I made FOR ALL OF YOU
LOVE YOU GUYS❤
Hi everyone! For screenshot saturday we showed some some new sfx sounds. Check it out [Sound On] :)
I decided to add a "Charge Indicator" in Motionsickness: when an input is released, if it was pressed for enough time, a black arrow appears in the input buffer in Training mode. I wish more games did something like this to allow practicing charge moves!
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