Game
Outertale (Project Spacetime)
2 years ago

20/21 endings done...


1


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COMMS OPEN!

Update: Slots are taken, more available March 1st!

Read the original post in the article.

Want me to make a song for your video, indie game or other project? 2 comm slots open for April!

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

Comms open, 2 slots available this month!

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

PETRICHOR - DEVLOG (APRIL)

Thought I'd give a little progress update since it's been almost a month since the last post.

I can't sum up everything I've done, so have a full article covering all the little details :D

Overall, next demo is about ~86% done.

At last, it's time for the 2,000 follower special!

A reveal of the final artwork used for the Napstablook chill cutscene, drawn by @NerNot1

Thank you everyone for following the game!

It's time for me to look to the future.

I've been making games for 5+ years now, and I've decided... I want to keep going!

If anyone knows anyone who'd be interested in utilizing my talents (and can pay me, hehe), I would take the job and put in my ALL.

tell your friends AND foes!! (art by @NerNot1 )

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.