Game
EURGAVA - Tomb of Senza
8 years ago

2018 Apr - Fixing the UI...


First devlog of EURGAVA - Tomb of Senza? Nothing big for today. Just a small update to let you know what me and my team are doing right now…

I realize the main UI didn’t tell much about what’s up, other than the very basic infos like HP, MP, items, etc, when it can tell other essential infos like locations, resources, etc. As shown in this screenshot.

5d0a0139f27c6.png

It’s layout also suggest different key bindings…

And this is just the UI of the main gameplay, one of many things that need improvement. Keep your eyes open for the next update and patch!



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2018 October - DEMO Public Build is here! Major changes! Had to take down the HTML5 version for now. But you can still get the downloadable version. Read the article for more details!

Bestiaries and some more additions

v1.0.3 - Indonesian Translation

v0.6.7.8 patch notes :

* Fixed a few NPCs appearing too early.

* Fixed a certain bantering NPC not playing the right animation.

* Fixed a few bossfights breaking the game upon fleeing.

* Attack hitboxes changed, providing a more forgiving difficulty.

We are now 10 DAYS away from FULL RELEASE! You better ready your controller!

When the opportunity shows, give no pause to your attacks! Just be careful not to burn any liquid around you! #gameplay #clip #footage #combat

First patch is here: v1.0.1

New key art, for press kits!

#eurgava #pathforgers

Do you like playing ice tricks during boss fights, when there's an option for it? #eurgava #pathforgers #demo #ice