Another update so soon? What’s new this time?
Implemented brief TUTORIAL SESSION on day 0.
Rewrites on the story.
New journal entries and game hints, accessible through the rest menu.
NEW UNLOCKABLE GHOST! Pay attention to all of the NPCs.
Bugfixes to items. Now you can BUY NEW WEAPONS from the shop once you meet the price and requirements.
So in this 2nd update, most things work as intended, nothing odd that can ruin the gameplay much. I had more members of Mozaic Heaven lending me a hand in gametesting, to make sure of it.
The feedbacks we received state that this game needs at least a brief but intuitive tutorial. I had to rewrite the dialogues a bit, to make sure the learning steps don’t interfere with the storytelling.
We gave you two savegame slots. If you want to see what’s new in the beginning but don’t want to lose progress, use the other slot.
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AS FOR THE NEXT UPDATE…
The plan is already made: It will be focused on implementing new features (ghosts, additional quests, sidestories, etc.), adding more assets to the environment, new NPCs, etc. It’s going to be very busy. You might need to take a while until the next update comes.
We’ll keep you posted. Until then, have fun braving the tomb!
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LAST BUT NOT LEAST!
Feeling supportive, but still find it difficult to be a patron? You now have the option to name your price. Better fundings will help us speed up all the improvements, enabling us to implement things previously unthinkable!
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