I’ve written a long post to describe what happened for my games in 2018, check it out ==> http://hgamesdev.blogspot.com/2019/01/2018-recap.html

I’ve written a long post to describe what happened for my games in 2018, check it out ==> http://hgamesdev.blogspot.com/2019/01/2018-recap.html

Pixel Card Wars: new cards: spells and items
I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.
Pixel Card Wars: How gamedev proceeds (hand design)
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
Juiced combat
Completing the board
Creating the game's page on GJ, new team: Evil
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Back to indie dev...
Not a mockup
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