Since my last update, I worked on the AI; improving it, and I added tests, to make sure the game doesn't crash. This doesn't sound like a lot, but it is! I can now simulate games by having two AIs play against each other, which is super cool development-wise. I can gather stats about balance and make sure the game is fast enough and (a part of it) doesn't crash. Unfortunately there's nothing to show visually regarding these topics 😸
I did however, add visual stuff. I added the support for spells and items cards. Here's a classic "Health" card:
https://i.imgur.com/qDjQFcR.png
and a less classic one called "Haste" that makes all creatures get a free attack:
https://i.imgur.com/NeQ9Hq1.png
Here's how it looks when dragging Haste to play it (unfortunately the card being dragged doesn't show in the screenshot, there's only the pointer 🤦♀️), Instead of being played on a single card spot, it's played on your part of the board:
https://i.imgur.com/YScWUWm.png
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