Game
Dungeon Mercenary

6 years ago

Back to indie dev...


No promises it’ll end with a finished/polished game, but I’m back onto something…

Expect less updates than in the past though, I’ll focus less on communication, no one's interested in smalls progress steps. Everyone wants the shiny finished thing ^^



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Creating the game's page on GJ, new team: Evil

During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!

Pixel Card Wars: How gamedev proceeds (hand design)

My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!

Pixel Card Wars: new cards: spells and items

Connecting levels: adding the world view 🗺️

Not a mockup

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I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!

I'm adding skills as reward for beating dungeons #roguelike #indiedev #gamedev#screenshotsaturday #codesource. That’s part of the progression of the player, together with better items. There's a lot of them but it's quite easy to implement.