Next up
The Legacy Version is here, for those who asked me to reupload the older releases.
Of course I won't keep the old stuff, like those old embarrassing dialogue arts and that poorly programmed boss fight, equally embarrassing.
Anyway, I hope you enjoy it.
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
A new update has been released. I've improved some of the dialogues, included changing "I was able to escape" with "I managed to escape". The alignment has also been improved.
Aside from that, not many major changes were made.
For those who didn't know yet, the original Round2.exe is back, fully updated and much better than before.
https://gamejolt.com/games/sonic-second-round/836192
Available in two versions, complete and legacy.
Version 4.0 is finally here. Better late than never.
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
Opening with bloopers, just for fun.
I finally found a way to fix the slowdowns in Last Chance Act 0.
Also, here are the full pics of Sonic and his doppelganger from the intro scene (the I AM GOD part), including their super forms and one from bloopers.
Now I declare this project FINISHED.
Thank you very much for supporting this project ever since its first versions. It's been 10 years since I began developing it (and 9 since it was released)... time flies!
I'm not going to modify anything else in it, except for occasional fixes.
A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.
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