New sprites for X and Zero, including armors
Changed Zero's gameplay style, focusing on Z-Saber (if you find the arm parts, you'll have a surprise)
Added a code to change Green Hill's theme (to avoid these fake copyright claims which are NOT related to SEGA), type "hill" (lower case) on the title screen.
Next up
Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.
And yes. Green Hill is looking a lot more like Swamp Hill right now.
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
The final update is coming.
The Showdown
X sprites - Before and After
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Honestly, how low can someone go to steal arts from my game and make such lousy edits out of it? If you want to make stuff, do it with your own effort — DON’T STEAL OTHER PEOPLE’S WORK.
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
Uma referência ao Silvio Santos.
(Está presente na versão Legacy)
Version 4.0.1
- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).
- Improved "READY" title and Falcon Armor X's sprites.
- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).





















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