New sprites for X and Zero, including armors
Changed Zero's gameplay style, focusing on Z-Saber (if you find the arm parts, you'll have a surprise)
Added a code to change Green Hill's theme (to avoid these fake copyright claims which are NOT related to SEGA), type "hill" (lower case) on the title screen.
Next up
Version 5 is here. An update after SAGE 23. Click on Read Article to see what's changed.
Fun fact: The intro stage's name (Point F940412) is a reference to my birth date. Year 94, month 04, day 12.
Version 4.0.1
- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).
- Improved "READY" title and Falcon Armor X's sprites.
- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).
The Showdown
Some people pointed out that Sonic’s Spin Dash was very slow. Good news — I'm working on a way to make it faster.
And yes. Green Hill is looking a lot more like Swamp Hill right now.
The Final Update has been released.
More info in the article below.
"É, tá bom..."
Aside from occasional bug fixes, this game will no longer receive any major updates—this is the final one. As for the pronunciation of Eryon's name, which some people were unsure about, it is pronounced 'EH-ree-on' (ou 'Érion', para nós Brasileiros).
Version 7 is here
This update came after "Version 6.6.6". Number 7 has a meaning of "finished work". This version also celebrates its 10th anniversary. Updates in the article below.
"Light versus darkness. Good versus evil. Positive energy versus negative energy.
As the final battle approaches, only one shall survive...
...The Second Round!"





















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