New sprites for X and Zero, including armors
Changed Zero's gameplay style, focusing on Z-Saber (if you find the arm parts, you'll have a surprise)
Added a code to change Green Hill's theme (to avoid these fake copyright claims which are NOT related to SEGA), type "hill" (lower case) on the title screen.
Next up
Spanish language is being added.
Some unused stuff...
Version 4.1.0 is here.
Now the game has a native joystick support, without the need of programs like JoyToKey. After you choose the language, the game will detect if the joystick is inserted, so you can map the jump, shoot and dash buttons.
The final update is coming.
Absolute Cinema.
(Trivia in Article)
The two copyrighted tracks has been replaced now, along with a few tweaks in animations and gameplay. Now you can jump higher while running up a slope.
Small changes were made in opening scene, including an emphasis in the "not a remake" part.
A long time ago I updated the game, but I finally uploaded it. Added more stages, new tracks and palette improvement.
New update.
- Spanish Language added;
- Few script improvements;
- Reduced the space between the hud digits;
Legacy version will receive these updates as well.
Version 4.0.1
- Fixed a glitch while using Zero's saber after kicking a wall (the animation didn't even start).
- Improved "READY" title and Falcon Armor X's sprites.
- Intro Stage, Space Stage and Ending themes replaced (Same themes, but improved).
A new update is coming. I'm collecting the feedback after SAGE 23 in order to improve the game.
For now:
- X and Zero's sprites improvement
- Return of Z-Buster (More suitable for a game like this)
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