Game
Dragonian: The Imbalance of Sierr
7 years ago

4,000 downloads? Already?

You go off making a big Metroidvania, and all everyone wants to play is the Zelda game from three to four years ago. Thanks, anyway.




1 comment

Loading...

Next up

Concept art time!

Early on, Tiel had a backpack because in the fic she was originally created for, she was going on an adventure along with Rick. That's why I was kinda attached to her.

Back in the old days, you could just flash between these two frames to make dynamic lighting, to show something's flashing in front of her.

I'm just gonna use the other frame to indicate the lights are on. No flashing required.

Well, I was looking through some old files, and found some cool stuff.

...another fine mess you got yourself into.

I'd better stop sharing these cutscene moments. I'm almost there.

Well, finding glitches was bound to happen.

In this case, with a scrolling boss, the player's trapped on the left side of the screen until there's no solid block there.

I'd better fix that, THEN shrink the gap behind the boss.

Resistance is futile.

I guess I can show these things on April Fools day.

They are NOT going into the Robot Maid game, but they're still in the code.

Whoooooa, we're halfway there!

...in terms of cutscenes.

...let's be honest, I'm a character designer, not a master of hi-res pixel art.

This is supposed to be the backside of a large alien spaceship. It looks too much like a giant escape pod with thrusters. I'm keeping the large tentacles, though.

Don't worry, I backed up the other one, but I'm going with this for the alien spacecraft. Part UFO, part retrofuturist rocket, and only three tentacles for the tripod look.