Game
Outertale (Project Spacetime)
3 years ago

4.33 released!

Fixes, fixes, fixes. I had updated foundry but not phone calls, so all those were weird. Also you can copy timelines now so that's kewl

+ Modding API now properly copies to spacetime dir

Spoilerific article changelog (only one thing)


  • MK doesnt respawn anymore after reloading before mad dummy (that was awkward)

  • recycler in rec center doesnt crash the game now



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btw the song for 100% completion, was ihatov_x86

https://soundcloud.com/ut_underveil/l-olo-l-ihatov_x86

Here at mavis & co we take development very seriously

Here at redleaf industries, we have expert planning capabilities :3

chillin' by the SYRUP cooler

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

literally 1984

Due to Gamejolt sucking really bad, I can't finish the upload of 5.04. I tried yesterday and today, and it still broken. This update fixes that new chaotic route bug introduced in 5.03.

If you want this update, go here:

https://spacey-432.itch.io/outertale

Thanks!

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete